CCP0.1.9.8.1
CCP Debug Summary
Version: CCP0.1 (WebGL) Date: July 18, 2025
Issues & Fixes
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Candy Not Spawning
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Fix: Centralized the
IsOccupied()
check and added automatic respawn inUpdate()
⇒ Resolved
-
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Poop Spawns on Candy-Collect Cell Causing Instant Death
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Fix: Introduced a one-frame coroutine delay, added final overlap check, and applied a 0.5f center offset ⇒ Resolved
-
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Candy and Poop Overlapping on Spawn
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Fix: Used shared
IsOccupied()
to check both candy and poop, and retry spawn on conflict ⇒ Resolved
-
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Leaderboard Not Recording on Safari (WebGL)
-
Fix: Updated
SaveResult()
to callUploadScore()
with coroutine wait andsendBeacon
fallback ⇒ Resolved
-
Results
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All bugs have been fixed and verified on WebGL (Chrome & Safari).
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Candy and poop now spawn correctly without overlapping.
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Leaderboard entries are successfully recorded on Safari.
Major Update
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Score System Enhancement: Implemented a progressive prime-based scoring model for candy and TP points, ensuring balanced growth from early to advanced stages. Added consecutive-collect bonuses to facilitate high scores.
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Speed Adjustment: Optimized movement intervals at score milestones—slower start for beginners, progressively faster pace to increase tension mid-game.
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Difficulty Balancing: Fine-tuned poop spawn rates and speed curves to provide infinite playability for both novice and expert players.
End of summary.
Files
CANDYCONYPOOP 0.1
Grab Candy, Run from Vii
Status | In development |
Author | mrcv |
Genre | Survival |
Tags | Horror, Indie, Pixel Art, Singleplayer |
More posts
- CCP0.1.9.8.21 day ago
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